Liminal Sleep
A downloadable game
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!!! SEISURE WARNING !!!
Liminal Sleep was originally developed as an entry for the Brackeys 2022.1 Game Jam "It is not real"
Credits:
Caerwyn Bartley - Level, Gameplay & Narrative Designer
Wendy Cheng - Artist
Elizabeth Buttigieg - Artist
Enis Zunic - Artist
Thomas Lamb - Programmer
Status | In development |
Rating | Rated 4.2 out of 5 stars (21 total ratings) |
Authors | Collie Bartley, Aberration Games, ThomasLambProgramming, Redfantom, Elisabeth B, Fung Wendy Cheng |
Genre | Adventure |
Tags | 3D, backrooms, First-Person, Horror, liminal, liminal-spaces, non-eucledian, Unity, Walking simulator |
Download
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Click download now to get access to the following files:
Liminal Sleep 55 MB
Development log
- Liminal Sleep v2 release.May 05, 2022
- Liminal Sleep v1.5 Update - Liminal Sleep's first update and web-buildMar 09, 2022
Comments
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nice game
gameplay pt-br
It was a little boring and not scary
I got scared by the IV drip at the hallway in the very start of the game. Decided not to move forward. Maybe I'll come back to it! Seemed amazing from what little I got to see!
This game was super weird and I can't help but love it. Thank you for the unique style you have cant wait to see more from you guys!
This game me horrible vibes about hospitals and I dont like hospitals. The endless maze of hallways and beds freaked me out
im lagging
Me too!!!ππ
Cool game.Just needed a little bit more horror to it but once you figure out the red light you move along pretty quickly.
great game, just needs abit more time in the oven. here's what I would suggest adding into the game.
-Add more ambient sfx
-Add more interactions with the monster
-put a ever so slight shadow in front of the player with the sillhoute of the monster
-whenever the player moves, there will be a random chance to trigger a footstep sound behind him
-sliders to change certain settings (ChromaAB, FOV, Motion blur, resolution, etc)
-fix the depth of field
Hope this all helps!
Hello there,
I found a bug in your game.
At the start of the game after the short cutscene the player has to go forward and backwards for 2 or 3 times until more of the map is added/removed.
If the player goes back to the start after it sees the light and goes back to the red light the map would be broken.
The video should show you how to reproduce the bug.
Not loading
Perhaps download the game if you didn't or reload the page.
This game was super weird and I can't help but love it. Thank you for the unique style you have cant wait to see more from you guys!
I am so sad it took me forever to play this because WOW! What a ride this was. My first ever spooky game for YouTube in my one-off series was A Christmas Nightmare by this same developer, and this game is now one of the most recent videos as a part of a 3 Liminal Space video I wanted to do. Well done!
This is the second game in my video if anyone wants to check it out! Gameplay starts at 6:25
Great game, butt really how did you do the thing with the turn around and that place is gone now!
now this is a great spooky experience make a part 2
The protagonist has vivid, almost too-real nightmares about hospital beds, seemingly unending hospital corridors (perhaps signifying past trauma or foreshadow), dreary office buildings and uncomfortable work chairs; and, the color red. I almost forgot to mention the silent, dark haired woman with no legs and scars all over her body who may or may not be following your every step...
WHO IS SHE AND WHAT IS REALLY GOING ON?!
10/10 based content
I will be playing this live 3/18 around 7:30-8:00 EST on Twitch. https://www.twitch.tv/twallsx4
Absolutely amazing, and really felt like a dream.
The effects are a bit too strong for my taste, especially the depth of field, however, I do understand, that it makes the game more dream-like.
I also loved the level design, really feels like you're disoriented, but still find the environment somehow familiar, like a good liminal space should be.
One note: I've played it in browser, and got an error messages right after finishing the game.
I just want to start by saying I absolutely loved the Atmosphere/Setting, Visuals & Sound Design of this game! There is also nothing I love more when layout changes when you look away, its super freaky and effective. Not to mention my fear of mannequins... This game checked all my boxes! The only thing I could want was a longer game, but overall really enjoyed my experience!
Awesome!!
im to scared to play it but it looks really cool-.just wish i had the balls to play
Same, I would go into the game and then hide in the corner, if I hear a sound I'm out LMAO
GAME REVIEW
-DIFFICULTY-
β My 90-year-old grandma could play it
π² Easy
π² Normal
π² Hard
π² "Dark Souls"
- Accessibility -
π² Easy to figure out
β Takes some time to figure out
π² Hard to figure out
π² Very Unclear
- GRAPHICS -
π² "MS Paint"
π² Bad
π² Meh
β Graphics don't matter in this game
π² Decent
π² Good
π² Beautiful
π² Masterpiece
- MUSIC && SFX - π² None
π² Bad
π² Not special
β Good
π² Beautiful
- STORY -
π² This game has no story it's a β₯β₯β₯β₯β₯β₯ simulator/Shooter
π² Like playing "Temple Runners" for the story
β It's there for the people who want it
π² Well written
π² Epic story
- PRICE -
β Free
π² Underpriced
π² Perfect price
π² Could be cheaper
π² Overpriced
π² Complete waste of money
- REQUIREMENTS -
β You can run it on a microwave
π² Average
π² High end
π² "NASA" computer
- LENGTH -
β Super Short (0-10 minutes)
π²Very short (0 - 1 hours)
(haven't played it fully)
π² Short (1 - 10 hours)
π² Average (10 - 30 hours)
π² Long (30 - 70 hours)
π² Extremely long (70 - 110 hours)
π² No ending
- FUN -
π² I'd rather watch paint dry
π² Hard to enjoy
π² Repetitive
β Actually pretty scary
π² Ride of your life
- REPLAYABILITY -
β It's a one-time experience
β Only for achievements
π² If you wait a few months/years
π² Definitely (you can always go back and improve and is still enjoyable)
π² Infinitely replayable
Special Thanks to BLUEY from Steam (Creator of the template)
- MARKETING - (How well your game page)
π²Very Weak (No photos/videos/Description/Story/External Links + Devlogs)
π²Weak ( No photos/videos/Story/External Links + Devlogs)
π²Good (No videos/ External Links + Devlogs)
β Great (has all the above)
Hey! I played your game on my stream! Watch it to see the live review! Here's the link for it: https://www.twitch.tv/spacematterplay π
I would also appreciate if you could give an opinion on our latest game. Game devs advice is precious because we know better what it takes to make something work. It's called "Backdoor Shifts"
Short and simple, but it somehow still hurt my brain. Great game! Really well done!
No.2 in this video.
a good horror without jumpscares, I love i
Short but not bad. Like how each time you turned around something would change like the entire corridor at certain times. Made a video on it.
Very trippy, the mechanic to change the reality whenever you turn is so well done, it was a really nice experience walking around in the ever changing halls. Thank you for making this! 2nd game.
Not too bad, didn't have much to do but over all good work :)
WAKED UP.
Thank you for making and have a good one.
Show post...
good vibes liminal :D
It's been a long journey since "Is anyone there", which I still think is one of the best game jam projects and I was super fond of that game. Of course, this one is super different and I did enjoy my time with it.
What makes the game great is its unique environment, most of all the circular section where you go in one direction and honestly I tried to go the other side, surprisingly it worked, I was blown away. The atmosphere is dim and quite, just a white noise and not even the footsteps, which do seem like a true dream. Unfortunately, the ending kind of was a bit empty and not seeing the antagonist for the game made it a bit just like a dream - pointless. Nevertheless, the game's mechanics, the movement and sound design is superb, I just really needed that small maybe jump scare or at least a presence of danger.
I am glad this is currently in development, the reason why I specify my criticism over the game and would love to see the update version, full meat and bones, because it has a huge potential, better than it's alike "Backrooms", which is now its own genre of horror.
Good luck with the game, looking forward to full game.
Thank you so much for the kind words and feedback, we're really excited about this project and our future plans for it.
We plan to add more locations, a more in-depth main story and some smaller environmental narratives.
love your game :):):)